tiny, tiny text?

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pal_version
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tiny, tiny text?

Post by pal_version » Thu Nov 30, 2006 8:24 pm

finally got round to getting dead rising for the 360. after ages of waiting and wanting this game so badly i have found it to be a pain to play.
the text is so tiny when you talk/interact with people? i cannot read it at all.
i do not have a HD tv, is this my problem? the only other game that has had this problem so far is PGR3. is there a way round this without the expence of forking out for a HDTV?
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EyEwitness
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Post by EyEwitness » Thu Nov 30, 2006 9:11 pm

pal_version wrote: do not have a HD tv, is this my problem?
Yup.
Its a common complaint in the reviews and forums.
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Post by Andy Kurosaki » Thu Nov 30, 2006 9:40 pm

if you put your console settings onto 60hz it will improve it.Or you can get a scart lead that will fix the problem.
Lost planet was rumored to have even smaller text,but capcom have stated this is not true,i read it on ign somewhere
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Wolfish B
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Post by Wolfish B » Thu Nov 30, 2006 10:13 pm

having a scart wont fix it as i set my 360 to 60hz and throught a scart on a 32 inch telly and the writing wasnt as small as before just more blurred....

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Re:

Post by toneeblair » Fri Dec 01, 2006 2:23 am

Wolfish B wrote:having a scart wont fix it as i set my 360 to 60hz and throught a scart on a 32 inch telly and the writing wasnt as small as before just more blurred....
RGB Scart?

i've got a 28" and it displays fine with a Joytech RGB Scart cable.

bear in mind that the SCART adaptor that fits the three (R, W, Y) cables is not an RGB SCART cable.
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Mar-Vell
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Post by Mar-Vell » Fri Dec 01, 2006 8:05 am

The text in Dead Rising is a joke. It's clear and legible on my HD but still stupidly small. Not to mention that you don't control the flow of the text, meaning sometimes you don't have enough time to read it before it disappears :roll: Apparently Capcom are taking note and will be addressing these issues for Lost Planet.

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pal_version
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Post by pal_version » Fri Dec 01, 2006 7:28 pm

but what is the point in such small text? from what i've read sat 1 inch away from the screen some of it is very helpfull.
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Wolfish B
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Post by Wolfish B » Sun Dec 03, 2006 10:31 pm

its an RGB Scart straight form the 360 and theres no problems with the t.v. as its only 8 months old :roll:

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Post by Shaolin_monkey » Sun Dec 03, 2006 11:44 pm

Heh. Just started playing Dead Rising tonight, and I thought exactly the same. Had to lean close to the telly and squint to figure out what on earthw as going on. Major drawback. As if the 360 didn't cost enough, we now have to buy a new ferkin telly too???
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The Last Ginja
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Re:

Post by The Last Ginja » Mon Dec 04, 2006 12:24 am

Wolfish B wrote:its an RGB Scart straight form the 360 and theres no problems with the t.v. as its only 8 months old :roll:
If it's the cable that came with the 360, Core or Premium it is NOT an RGB Scart. The core comes with a Composite cable(Red,Yellow and White) with a Scart Block. The Premium comes with a Component cable and the Scart block.

As ToneeBlair says the Joytech RGB Scart lead sorts the problem out completely available Here £11.99 the difference is amazing, not only on the text but it sharpens the graphics up immensely too. Or buy a VGA cable from Gameplay £9.99.
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dead rabbit
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Post by dead rabbit » Fri Jan 05, 2007 8:19 am

I too have the small txt issue but with Tiger Woods 07 . Not yet got meself a RGB scart and will do soon but do think its crazy i cant read txt on a 32" tv when i sit 5 feet away.
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Kyle
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Post by Kyle » Fri Jan 05, 2007 2:08 pm

I'm partially sighted and struggled a bit with Dead Rising, but a good television and a high quality cable will improve things a lot.
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