MMORPG News Featuring : Final Fantasy XIV A Realm Reborn.

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Re: MMORPG News Featuring : Final Fantasy XIV A Realm Reborn.

Post by sleepery jeem » Tue Aug 28, 2018 5:01 pm

:roll: always the way of it, as soon as you buy something you see it cheaper.


:| sadly the Japanese never seem to innovate much in their bad guy characters, always thought Kabuki theatre was the culprit myself.


Kabuki Acting: Traditions & Techniques : https://sites.google.com/site/utnarukam ... techniques

"Realism is far less emphasized"


The style and techniques permeate most manga as well, so culturally Japan has a set villain type that is all but expected by the audience.
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Re: MMORPG News Featuring : Final Fantasy XIV A Realm Reborn.

Post by sleepery jeem » Wed Aug 29, 2018 10:43 am

Guild Wars 2 has spent the past six years providing players with free content updates and this video explains the game's history and what's to come.

https://www.youtube.com/watch?v=WM-pKVHvfUo

The video discusses Living World, the game’s attempt at dynamic storytelling through multiple seasons. These episodic vignettes introduce their own features and their own big baddies.

Each release contains a story of course, but also raids, fractals, new legendary weapons as well as new festivals. What’s most important to note is that all of this content is free to the player.

As the game moves into Season five, one feature that stands out is the ability to return to Sun’s Refuge–think of Warlords of Draenor‘s Garrisons from World of Warcraft–where players, in their own instances, can develop the settlement and unlock new NPCs, collections, and rewards.

Guild Wars 2‘s player base is currently estimated to be around 3.3 million, and if that statistic seems high, it’s because that number is based on players who may log in once in a period of several months. Logging in to the game and trying to group find content may still feel like a ghost town since the number of day-to-day players likely hovers somewhere around 500 thousand.
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Re: MMORPG News Featuring : Final Fantasy XIV A Realm Reborn.

Post by sleepery jeem » Fri Aug 31, 2018 4:24 pm

Today Square Enix announced that Final Fantasy XIV passed 14 million registered players.

It’s worth mentioning that the fourteen million number is marked as including trial accounts, but it’s still a rather flattering milestone for a game basically born from an unmitigated disaster. We can certainly say that the team led by Naoki Yoshida pulled a miracle which is completely unique in the MMORPG market.

The announcement comes on the fifth anniversary of the game’s release, which happened on August 27th. We’re actually coming close to the 8th anniversary of the original release (on September 30th), but of course, no one’s very eager to talk about that. That being said, I have fond memories in 1.0 as well, so I do.

The announcement included a message from Yoshida-san himself.


“Although the original FINAL FANTASY XIV failed to meet expectations, through the support of people in the media, the companies we have worked with, and of course our dedicated players, we were able to launch A Realm Reborn in 2013. FFXIV was indeed reborn, and over the course of these past five years, it has grown to become the title that we all know and love today. I cannot thank you enough.

We in the development and operations teams have been working at full capacity ever since the launch of A Realm Reborn, and while we have made our share of missteps along the way, the Warriors of Light continue to spur us onward.

There are many new gaming experiences and epic tales that we wish to share with you all. We will be working harder than ever to expand the world of FFXIV, where players form lasting bonds with one another through their adventures.

FINAL FANTASY XIV is the result of everyone’s passion and commitment, including all of you Warriors of Light, and I hope you will continue to support us as we build this world together.”

I’m not too sure I’d talk about support of people in the media since at some point I’m pretty sure DualShockers was the only (or one of very, very few) non-fansite that was still talking about Final Fantasy XIV before Square Enix announced A Realm Reborn. Here we have been covering the game before it was cool, and I’m quite proud of it.

Yet, I’m digressing… This is certainly a time to celebrate for everyone who loves Square Enix’s Final Fantasy MMORPG.
Treating men and women the same makes them different, and treating them differently makes them the same.

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Re: MMORPG News Featuring : Final Fantasy XIV A Realm Reborn.

Post by One-armed dwarf » Sat Sep 01, 2018 10:34 am

FFXIV rumour stuff
blue mage, gunblade job and dancer are the next jobs
blue mage learns primals abilities
viera next race
There's already Squall costumes in the game so if they do that gunblade job it's gonna suck cause everyone is going to dress as Squall for ages.

But Viera race and dancer class sound interesting.

Blue mage learns primal abilities? So instead of levelling to get moves you got to fight bosses and get hit by them?

Sounds dumb maybe I dunno. Blue magic in FF always sucks. Kimarhi sucks, Quistis is lame. Quina in FFIX is the worst character of all.
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Re: MMORPG News Featuring : Final Fantasy XIV A Realm Reborn.

Post by One-armed dwarf » Sat Sep 01, 2018 10:53 am

Oh shit look you can get Cloud's bike now https://clips.twitch.tv/SincereAgitatedWoodcockBudBlast

And it's got the music and everything

Wonder if it flies

£20 :o
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Re: MMORPG News Featuring : Final Fantasy XIV A Realm Reborn.

Post by sleepery jeem » Sat Sep 01, 2018 8:08 pm

Its in amongst this lot...


Final Fantasy XIV Patch 4.4 Launches September 18; Getting FFVII Mount And Minions

Read more at http://www.siliconera.com/2018/09/01/fi ... gMR79vU.99
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Re: MMORPG News Featuring : Final Fantasy XIV A Realm Reborn.

Post by sleepery jeem » Sun Sep 02, 2018 4:20 am

DC Universe Online Gives Players New Movement Styles

https://www.dualshockers.com/dc-univers ... nt-styles/
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Re: MMORPG News Featuring : Final Fantasy XIV A Realm Reborn.

Post by sleepery jeem » Wed Sep 05, 2018 12:48 pm

Blizzard accidentally released some World of Warcraft gear way too early


World of Warcraft’s new Mythic+ dungeons are finally here, but some players are getting high-powered gear from them way too early.

The Mythic+ system was a new feature during WoW’s last expansion, Legion, and it encouraged players to try to complete the game’s dungeons as fast as they possibly could. The faster they completed one dungeon, the harder the next dungeon would be and the better the rewards. At the end of each week, players would receive an extra high-level item for the hardest dungeon they managed to complete.

In Battle for Azeroth, this entire system returns, but the rewards for completing difficult Mythic+ dungeons weren’t supposed to be available until next week — the first week after the Mythic+ dungeons were released.

Instead, Blizzard accidentally opened the chests a little early, allowing players to get high-level items from Battle for Azeroth as a reward for the dungeons they did in the last week of Legion. This resulted in players getting gear that was well above the game’s current item level cap of 355. In fact, some players have gotten items as high as 385, making them significantly more powerful than their less lucky peers.

While this may not sound like a huge deal, it presents a number of problems for the portion of the World of Warcraft community that takes competition very seriously. Some players were arbitrarily rewarded for something no one could have known about.

If everyone had been told that there would be some extra gear as a reward for the end of Legion, then it would have been alright, because everyone would have an equal chance to get it. What’s worse is that the rewards themselves are random. So, not only do some players have an upper hand thanks to Blizzard’s mistake, but even among the crowd that received items, some are going to be much stronger than others — because getting a weapon above the item level cap would be much better than getting say, some shoes that were high level.

This error has the chance to affect all kinds of things in-game, including who can do the hardest Mythic+ dungeons, who finishes the raid first, or even which guild manages to clear the Mythic raid first next week — a highly competitive race that some guilds spend months preparing for. Because of the possible far-reaching effects of this, it’s likely that Blizzard will rollback characters and take these items away, but so far, nothing has been done.
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Re: MMORPG News Featuring : Final Fantasy XIV A Realm Reborn.

Post by sleepery jeem » Wed Sep 05, 2018 5:04 pm

The Final Fantasy XIV Companion app has been available for almost three weeks, but since its release, the paid premium service announced a while ago has been inactive, until today.

With the release of update 1.02 of the Android version, Square Enix made the premium service available for purchase. It can be activated in the Mog Station for a $5.00 monthly fee. At the moment there aren’t multi-month options available.

https://www.youtube.com/watch?v=i-LuN73m89w

The premium option allows players to organize their Chocobo saddlebags and their retainer inventory directly from the app, doubles the number of kupo nuts per daily login (two instead of one), and increases the number of kupo nuts you can store to ten. Kupo nuts are required to list items on the market boards or to purchase them.

On top of that, users who pay for the premium option receive one additional retainer and one additional Chocobo saddlebag.
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Re: MMORPG News Featuring : Final Fantasy XIV A Realm Reborn.

Post by sleepery jeem » Wed Sep 05, 2018 5:07 pm

Publisher Athlon Games, which makes games for PC and console and the new publishing division of Leyou Technologies, announced today that they have has signed a long-term licensing agreement with Middle-earth Enterprises to develop and publish a video game based on The Lord of the Rings.

Dave Miller, president at Athlon Games provided a comment in a press release:


“It’s a singular opportunity to work closely with Middle-earth Enterprises to create a completely new experience for fans of the landmark fantasy work of J.R.R. Tolkien, and we are excited about the resurgence of interest in The Lord of the Rings IP,”

“This, along with several other major properties Athlon is working with, will help us to further our goal of creating AAA cooperative console and PC experiences that gamers will want to play for years to come.”

Although the press release touched on consoles, they didn’t delve further on what The Lord of the Rings would come out on, but I think it’s safe to assume that PS4 and Xbox One will get some hobbit action, maybe on the PS5?. This will be the second The Lord of the Rings online game with The Lord of the Rings Online launching in 2007, with the game’s license being renewed, and still on-going to this day.
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Re: MMORPG News Featuring : Final Fantasy XIV A Realm Reborn.

Post by One-armed dwarf » Wed Sep 05, 2018 5:09 pm

I know a LOTR MMO happened already, but I wonder how Tolkien would feel about people spamming "LFG Moria Mines need tank" in a game based off his works.
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Re: MMORPG News Featuring : Final Fantasy XIV A Realm Reborn.

Post by sleepery jeem » Thu Sep 06, 2018 4:23 am

Today Kakao Games and Pearl Abyss announced that their MMORPG Black Desert Online is getting the Drieghan expansion later this year.


https://www.youtube.com/watch?v=uQuOt5hS6ic


The expansion, that will be free for all users, includes over 300 quests, and a new dragon world boss. You can read more about it in the official blurb below.


“Drieghan, also known as the land of dragons and the ancestral home of dwarves is a huge new mountainous area in Black Desert Online offering new story content, quests and challenges. Adventurers will be able to travel to Duvencrune, the capital of Drieghan which shows a variety of environments of an alpine region. New monster areas such as ‘Sherekhan’s Grave, ‘Blood Wolf Town’, ‘Tshira Ruins’ will be released as well as the new dragon world boss, Garmoth, the Crimson Dragon. Players can also look forward to the Dragon Slayer, a brand new powerful craftable weapon which nearly matches the “Dandelion” weapon.”
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Re: MMORPG News Featuring : Final Fantasy XIV A Realm Reborn.

Post by sleepery jeem » Thu Sep 06, 2018 4:57 pm

Explore, barter and shape a universe in MMO adventure Boundless, out on PS4 next week

Trailer : https://www.youtube.com/watch?v=oN4-MqUADT8


Feature : https://blog.eu.playstation.com/2018/09 ... next-week/


:| so Minecraft then.
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Re: MMORPG News Featuring : Final Fantasy XIV A Realm Reborn.

Post by sleepery jeem » Wed Sep 12, 2018 5:31 pm

:!: spoilerish obviously :!:


Battle for Azeroth’s successes and failures, one month in...

Feature : https://www.polygon.com/2018/9/12/17847 ... me-content
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Re: MMORPG News Featuring : Final Fantasy XIV A Realm Reborn.

Post by sleepery jeem » Sun Sep 16, 2018 1:32 pm

The Elder Scrolls Online’s DLC Zone Murkmire Was Showcased by Bethesda


https://www.youtube.com/watch?v=UW0sbV1VcQ8


The parts of the stream that consisted of actual gameplay was about 50 minutes long. The devs and community managers explored through the new zone as well as give some insight behind the new DLC area. Throughout the playthrough, Ed and Leamon gave some backstory and details on the lore of some of the creatures that can be found in Murkmire.
Treating men and women the same makes them different, and treating them differently makes them the same.

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