Issue 194 feedback thread

Want to air your opinion on the latest issue of games™? Step inside...
Post Reply
User avatar
Posts: 2691
Joined: Mon Feb 05, 2007 4:34 pm
Location: Skegness, United Kingdom

Issue 194 feedback thread

Post by merman » Sun Nov 26, 2017 3:25 pm

- The developers who have defined modern videogames
- Behind the scenes of issue one cover star Splinter Cell
- The winners and losers of the past 15 years


Detroit: Become Human - the real story behind Quantic Dream's provocative PS4 thriller

2017 Games of the Year - the very best we have played
The making of Kentucky Route Zero - an adventure game like no other that doesn't get the recognition it deserves
World Dominations - how Brendan Greene and PlayerUnknown's Battlegrounds plans to conquer consoles
15 years of gamesTM - the key developers, the games that scored 10 and trends from the last 15 years

Assassin's Creed Origins
Call of Duty WWII
Horizon Zero Dawn: The Frozen Wilds
Fire Emblem Warriors
The Evil Within 2
GT Sport
Wolfenstein II: The New Colossus
South Park: The Fractured But Whole
AER: Memories of Old
Golf Story

Live the life of the samurai in Ghost of Tsushima
Spider-man is getting the game he always deserved
Our favourite The Last Of Us: Part II theories so far
Concrete Genie offers a light in the dark
Erica closes the gap between games and film
Everything that's new about Guacamelee! 2
Has Shadow of the Colossus' magic been lost in the past?
Animal Crossing: Pocket Park proves Nintendo has mastered mobile
How the secrets of Hellblade's success were in the eyes
How the original Xbox classics fill the gaps on Xbox One X

The Retro Guide to Atari 2600 - celebrating 40 years since it launched in the US, looking back at the incredible library of classics
Behind the scenes of Splinter Cell - how was it originally made? Game director Francois Coulon gives us the full story
Retro Interview: Ron Gilbert - catching up with Thimbleweed Park's creator to reflect on his fantastic career and the longevity of adventure games
Game Changers: Half-Life - a landmark for developer Valve and one of the most iconic first-person shooters of all time, plus eight of the best Half-Life mods

Why I Love... Quake III Arena, Day of the Tentacle
The Vault - the verdict on the Xbox One X, T-shirts, gifts for the gamer who has everything and more great books to read

Issue 194 on sale Thursday 30th November
Issue 195 due 28th December
Last edited by merman on Tue Nov 28, 2017 7:31 pm, edited 1 time in total.

Posts: 3677
Joined: Wed Oct 15, 2008 7:06 am

Re: Issue 194 feedback thread

Post by shinymcshine » Tue Nov 28, 2017 1:38 pm

I only buy the magazine occasionally nowadays, but I'm a sucker for those "looking back" reflection pieces, so I'll be getting this one to read the best of 15 yrs bits.

Posts: 2270
Joined: Wed Nov 03, 2010 10:59 pm
Location: Liverpool

Re: Issue 194 feedback thread

Post by regemond » Wed Nov 29, 2017 11:24 am

Think I'll be picking this one up too - there's a good few reviews catching my eye and I'm hugely interested in Detroit, so it's ticking all the boxes for me.

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest